EchoWave Production
Intern Scripter (July 2025 – October 2025)
- Developed server-client communication using RemoteEvents for player actions such as cuffing and booking across the game.
- Implemented security checks and restrictions to ensure only authorized players or teams could perform arrests and bookings plus whitelisted teams (in terms of who can not be arrested).
- Created a proximity-based door (with a model provided by the other team members) opening system using ProximityPrompts so it opens when you click "E"
- Added GUI pop-ups for arrest and booking procedures.
- Worked on data logging features, including sending booking details to Discord via webhooks for external record-keeping.
- Got feedback and added it into scripts to prevent exploits and ensure reliable multiplayer performance.
- Designed and scripted a handcuff and booking system allowing players to arrest, handcuff, and book suspects with interactive UI interfaces.
Silent House by Ankaris Studios
Scripter (May 2025 – July 2025)
- Scripted interactive NPC behaviors, such as creating a morph (Chef) that attacks players when they come near, including integrating attack animations to enhance player experience.
- Implemented custom animations triggered by in-game events, like hit reactions for NPC attacks.
- Collaborated with the team to create engaging gameplay mechanics through Lua scripting in Roblox Studio.
- Debugged and optimized scripts to ensure smooth and lag-free gameplay performance.
- Integrated proximity detection systems to trigger NPC actions based on player location.
- Created modular and reusable script components to speed up development across multiple projects.
- Maintained and updated existing scripts based on feedback from other more experienced scripters and gameplay testing to improve game balance and user experience.
- Coordinated with other developers to integrate scripted features with UI elements and game logic.